


When using the young Albrecht his form is close to his favoured one, though lacking a tail, perhaps as a result of his host's smaller size. It seems having a host limits his shapeshifting abilities in some way, as their physiques play a part in shaping his form on the mortal plane. This would seem to suggest that this form is one Diablo favours and thus the one he assumes in his first two appearances. The Wrath animation depicts him in Pandemonium initially as a shapeless entity before coalescing into his familiar Diablo II form. The end result is, due to being all the Evils in one body, he's taken on some aspects of Tathamet.Īs the Sin War and Kingdom of Shadow stories show, Diablo was (and likely still is) capable of shapeshifting, taking on forms that appeal to the fears of his opponents. His tail and his legs are very similar to those of the Diablo II version, with spikes covering them. The shoulders are big and they have a mouth on each of them, which has become a recognizable feature among the fans. He features four arms, of which the top two have some kind of blade-like extensions. He's much skinnier than his earlier forms, more skeletal than his earlier, beefier manifestations. His appearance in Diablo III is much different.

His movement has also become more beast-like: in the first Diablo he only walks upright, whereas in Diablo II he can also charge on all fours. When the player encounters him in Hell he has grown a tail (coupled with more spikes) and his features are more animalistic. In Diablo II his appearance changed a bit. In Diablo I, he appears as a giant humanoid demon with red skin, claws on both hands and feet and a multitude of spikes protruding from his back and head.
